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Aside from his role as Frieza's adviser, Zarbon dislikes his own transformation due to its ugly appearance, showing himself to be vain and only transforms as a self-defense mechanism. His resourcefulness and cunning is witnessed on numerous occasions as he directly advises Frieza on matters dealing with the conquering, pillaging, or overall domination of the inter-planetary world trade system.
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Like Dodoria, he is intelligent as he advises Frieza to think in advance and eliminate the Saiyan race and the Spencer family in order to avoid future repercussions. Along with his choice of clothing, he wears the common armor that most of Frieza's military men have, including the shoulder pads and a blue scouter.
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He also wears a long light blue cape, as well as pink arm warmers, blue leg warmers, and blue underwear.
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His light blue skin and golden eyes indicate his reptilian alien ancestry. He is very vain and he considers himself to be of the highest standard due to his background and his good looks. He has long green braided hair and his tiara and earrings are reminiscent of a high-class prince. This article is under construction, so prepare for revised information or fresh format.Zarbon is an elite warrior who values beauty and his physical appearance above all else. Once you have a better understanding of how Dragon Ball Xenoverse works, take a look at the Namekian and Saiyan races to see if they're more to your liking. You should put at least 30 percent of your points into Ki Blast Supers to maximize your damage when you connect with them. Strike/Ki Blast Supers (30 percent) - Earthlings automatically regenerate Ki, which means you should use a lot of Ki-based attacks, and that includes Ki Blast Supers.
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If you find yourself relying on basic attacks more so than Ki-based attacks, feel free to add more points to this category. With that in mind, you should place at least 10 percent of your points into the Basic Attacks category to help raise your attack power, even if only by a small amount. With that said, you should place at least 20 percent of your points into the Max Stamina category, but more is always better if you can spare the points.īasic Attacks (10 percent) - No matter how you wish to play Xenoverse, you'll rely on basic attacks at some point. It allows you to Vanish, and the more Stamina you have, the less you have to worry about a potential Guard Break. Max Stamina (20 percent) - Stamina is always important in Dragon Ball Xenoverse. However, you don't need to put points here unless that's your aim. If you wish to have a near unlimited supply of Ki, then the more points you put into this category, the better. Max Ki (optional) - With the ability to automatically regenerate their Ki, placing points into the Max Ki category isn't vital. If you want a character that can take more hits, increase this attribute, otherwise save your points for the other categories. Earthlings don't have low health, but they also don't have high health. Max Health (optional) - When it comes to the Max Health attribute, this is more of a personal preference than anything else. Once you decide how you want to play the game, if you're unhappy with Earthlings you can move on to another race that caters to your play style. You can test the waters and determine how you want to build you character. Without any true weaknesses, Earthlings are a good place to start if you're new to Dragon Ball Xenoverse. The big advantage here is that you can build your character exactly the way you want without having to worry about making up for a lack of defensive or offensive ability. They lack the attack power of a Saiyan or the defense of a Majin character. They aren't lacking in any one area, but they also don't excel in any particular areas either. While Earthlings don't have any immediate weaknesses, that doesn't make them the best race in Xenoverse. However, if you favor basic attack combos over the flash of Super and Ultimate Attacks, Earthlings may not be the race for you. With some of the more powerful attacks such as Death Ball and Supernova, replenishing your Ki automatically can be a great benefit. This comes in handy when your fighting style is centered around unleashing a bevy of Super and Ultimate Attacks. One thing Earthlings have going for them is the ability to automatically regenerate their Ki. Still, without any real shortcomings, it's tough to complain. They don't have increased offensive or defensive stats, which means they have to rely on skill points while leveling up in order to match the attack power or defensive capabilities of other races. This is both a blessing and a curse when compared to the other races. As a well-rounded race, the Earthlings don't have many strengths, but they also lack weaknesses.